There's a decent sense of scale between the units and buildings, as well as a fair amount of detail in the actual unit models. Graphically, the game is pretty good but not great, as the engine seems to have aged since the original Celtic Kings. Simplistic cutscenes are interspersed between the campaign missions, but for the most part, the characters in the game interact via text boxes, and mission objectives are given to you with more unceremonious text. Voice acting in the game is also rather bad, just as it was in its predecessor. The orchestral-style music sets an appropriate mood for a game based on classical wars between Rome and Carthage, but the few available scores grow repetitive rather quickly. On the whole, Nemesis' presentation is easily the game's worst aspect-relatively speaking.
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